Hello!
If you're a Svelte developer or a web developer in general, you might be interested in checking out Svelper, which is my personal playground and collection of resources for all things Svelte. I've built it as a place for me to experiment with Svelte and try out new things, and I'd love to share it with others who are also interested in this exciting JavaScript framework or web development in general.
Svelper is a collection of fun stuff that I've put together over time, including links to some of the most useful libraries, a collection of code references to help you get started with Svelte development, and some handy copy/paste utils that can speed up your workflow. I've also included information about GitHub Actions and other tools that I've found helpful in my own development process.
I've found that building Svelper has helped me to explore the framework as well as other web APIs more deeply and learn new things along the way. Whether you're a seasoned Svelte developer or just getting started, I hope that Svelper can be a helpful resource for you as well. On a more personal note I have kept a log of most of the things I've learned while building Svelper and saved it in THINGS_LEARNED.md in the project.
If you need a break from coding, why not try playing one of my games I've included in Svelper. These games are a great way to take your mind off coding for a little while and have some fun. However, I've also found that games can be a great way to practice your coding skills so the source code for each game is also linked to and available on GitHub.
In addition to the games, I've also included some tools like a breathing timer that shows you a timer for relaxing and mindful breathing. This tool can be a helpful way to reduce stress and stay focused during long coding sessions.
Of course, Svelper is always a work in progress, and I'm constantly adding new resources and features to make it even better. So if you have any suggestions or feedback, I'm always happy to hear it!
So if you're interested in checking it out, feel free to take a look and let me know what you think. And if you have any suggestions for how I can improve it, I'm always open to feedback!